| interval/witoutdoc/Interval-without-indexer.cs - The struct Interval. | Lecture 5 - slide 30 : 45 Program 1 |
using System;
using System.Collections;
public struct Interval{
private readonly int from, to;
public Interval(int from, int to){
this.from = from;
this.to = to;
}
public int From{
get {return from;}
}
public int To{
get {return to;}
}
public int Length{
get {return Math.Abs(to - from) + 1;}
}
public static Interval operator +(Interval i, int j){
return new Interval(i.From + j, i.To + j);
}
public static Interval operator +(int j, Interval i){
return new Interval(i.From + j, i.To + j);
}
public static Interval operator >>(Interval i, int j){
return new Interval(i.From, i.To + j);
}
public static Interval operator <<(Interval i, int j){
return new Interval(i.From + j, i.To);
}
public static Interval operator *(Interval i, int j){
return new Interval(i.From * j, i.To * j);
}
public static Interval operator *(int j, Interval i){
return new Interval(i.From * j, i.To * j);
}
public static Interval operator -(Interval i, int j){
return new Interval(i.From - j, i.To - j);
}
public static Interval operator !(Interval i){
return new Interval(i.To, i.From);
}
public static explicit operator int[] (Interval i){
int[] res = new int[i.Length];
for (int j = 0; j < i.Length; j++) res[j] = i[j];
return res;
}
private class IntervalEnumerator: IEnumerator{
private readonly Interval interval;
private int idx;
public IntervalEnumerator (Interval i){
this.interval = i;
idx = -1; // position enumerator outside range
}
public Object Current{
get {return (interval.From < interval.To) ?
interval.From + idx :
interval.From - idx;}
}
public bool MoveNext (){
if ( idx < Math.Abs(interval.To - interval.From))
{idx++; return true;}
else
{return false;}
}
public void Reset(){
idx = -1;
}
}
public IEnumerator GetEnumerator (){
return new IntervalEnumerator(this);
}
}