The output part of the program is here:
using System; using System.IO; class C{ public static void Main(){ Die d = new Die(); using(TextWriter tw = new StreamWriter(new FileStream("die.txt", FileMode.Create))){ for(int i = 1; i <= 1000; i++){ d.Toss(); tw.WriteLine(d.NumberOfEyes()); } } } } |
Take at look at the file written by your program. Here is an outline of the output written by my version of the program:
3 1 6 5 1 3 5 5 3 6 1 ... |
The reading part of the program is here:
using System; using System.IO; class C{ public static void Main(){ int[] count = new int[7]; // use 1..6. int numberOfEyes; for(int i = 1; i <= 6; i++) count[i] = 0; using(TextReader tr = new StreamReader(new FileStream("die.txt", FileMode.Open))){ for(int i = 1; i <= 1000; i++){ numberOfEyes = Int32.Parse(tr.ReadLine()); count[numberOfEyes]++; } } for(int i = 1; i <= 6; i++) Console.WriteLine("Number of {0}: {1}", i, count[i]); } } |
Based on the input read by the program, it generates the following on standard output - the screen:
Number of 1: 170 Number of 2: 140 Number of 3: 189 Number of 4: 184 Number of 5: 160 Number of 6: 157 |