| point/2d3d/Point.cs - The class Point2D. | Lecture 7 - slide 11 : 40 Program 1 |
using System;
public class Point2D {
private double x, y;
public Point2D(double x, double y){
this.x = x; this.y = y;
}
public double X{
get {return x;}
}
public double Y{
get {return y;}
}
public void Move(double dx, double dy){
x += dx; y += dy;
}
public override string ToString(){
return "Point2D: " + "(" + x + ", " + y + ")" + ".";
}
}