point/2d3d/Point.cs - The class Point2D. | Lecture 7 - slide 11 : 40 Program 1 |
using System; public class Point2D { private double x, y; public Point2D(double x, double y){ this.x = x; this.y = y; } public double X{ get {return x;} } public double Y{ get {return y;} } public void Move(double dx, double dy){ x += dx; y += dy; } public override string ToString(){ return "Point2D: " + "(" + x + ", " + y + ")" + "."; } }