Page 2 : 36
Object-oriented Programming in C#
Collection Classes
* Collections - History and Overview
A historic View on Collection Programming
* Generic Collections in C#
Overview of Generic Collections in C#
The Interface
IEnumerable<T>
The Interface
ICollection<T>
The Interface
IList<T>
Overview of the class
Collection<T>
Sample use of class
Collection<T>
Specialization of Collections
Specialization of Collections - a realistic example
Overview of the class
List<T>
Sample use of class
List<T>
Sample use of the Find operations in
List<T>
Sample use of Sort in
List<T>
Sample use of BinarySearch in
List<T>
Overview of the class
LinkedList<T>
The class
LinkedListNode<T>
Sample use of class
LinkedList<T>
Time complexity overview: Collection classes
Using Collections through Interfaces
* Generic Dictionaries in C#
Dictionaries
Overview of Generic Dictionaries in C#
The interface
IDictionary<K,V>
Overview of the class
Dictionary<K,V>
Sample use of class
Dictionary<K,V>
Notes about Dictionary Classes
Time complexity overview: Dictionary classes
* Non-generic Collections in C#
The non-generic collection library in C#
Notes about non-generic Collections
* Patterns and Techniques
The Iterator Design Pattern
Making iterators with yield return
Iterator blocks and yield return
A historic View on Collection Programming
Native arrays and custom made lists
Fixed sized arrays
- limited set of operations
Variable sized linked lists
- direct pointer manipulation
First generation collection classes
Elements of type
Object
- Flexible sizing - Rich repertoire of operations
Type unsafe - Casting - Inhomogeneous collections
Second generation collection classes
The flexibility of the first generation collections remains
Type safe - Generic - Type parameterized - Homogeneous
First generation collection classes
Modern collection libraries blur the distinction between arrays and lists