The class Point. | Lecture 3 - slide 25 : 29 Program 1 |
using System; public class Point { private double x, y; public Point(double x, double y){ this.x = x; this.y = y; } public double Getx (){ return x; } public double Gety (){ return y; } public void Move(double dx, double dy){ x += dx; y += dy; } public override string ToString(){ return "Point: " + "(" + x + ", " + y + ")" + ". "; } } |