| application-operator-overload/vers2/point.cc - Definition of then Point application operator. | Lecture 6 - slide 21 : 40 Program 5 |
// Definition of class Point members - including the call operator that accesses x or y.
#include <cmath>
#include <iostream>
#include "point.h"
Point::Point(): x{0.0}, y{0.0}{
}
Point::Point(double x_coord): x{x_coord}, y{0}{
}
Point::Point(double x_coord, double y_coord): x{x_coord}, y{y_coord}{
}
double Point::getx () const{
return x;
}
double Point::gety () const{
return y;
}
void Point::move(double dx, double dy){
x += dx; y += dy;
}
double Point::distance_to(Point p){
return sqrt((x - p.x) * (x - p.x) + (y - p.y) * (y - p.y));
}
double Point::operator()(int i) const{
if (i == 1)
return x;
else if (i == 2)
return y;
else throw IndexProblem();
}
std::ostream& operator<<(std::ostream& s, const Point& p){
return s << "(" << p.getx() << "," << p.gety() << ")" ;
}