![]() ![]() ![]() | A C++ class that 'implements the interface' and uses the resulting class. | Lecture 4 - slide 9 : 24 Program 3 |
// An 'implementation' of the 'interface-like' abstract class in C++ #include <iostream> enum GameObjectMedium {Paper, Plastic, Electronic}; class IGameObject{ public: virtual int getGameValue() = 0; virtual GameObjectMedium getMedium() = 0; }; class GameObject: public IGameObject{ public: int getGameValue(){ return 1; } virtual GameObjectMedium getMedium(){ return Electronic; } }; int main(){ IGameObject *ig = new GameObject(); std::cout << ig->getGameValue() << std::endl; // 1 std::cout << ig->getMedium() << std::endl; // 2 }