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Program 1

// Class Point with funny constructors.

class Point {
private: 
  double x, y;

public:
  Point();                    // default constructor:  (0,7)
  Point(double x);            // (x, 20)
  Point(double x, double y);  // (x, y)  
  Point(const Point& p);      // copy constructor: (p.x+1, p.y+2) 

  double getx () const;
  double gety () const;
};

std::ostream& operator<<(std::ostream&, const Point&);