| using System;
using System.Collections;
namespace Templates.Observer {
 // Delegate type:
 public delegate void 
    WeatherNotification(float temp, float rain, float pres);
 // An observer
 public class TemperatureWatcher {
   private float currentTemperature;
   private WeatherCenter mySubject;
   private string watcherName; 
   public TemperatureWatcher (WeatherCenter s, float initTemp, string name){
     mySubject = s;
     currentTemperature = initTemp;
     watcherName = name;
   }   
   public void TemperatureAlarm(float temp, float rain, float pres){
      currentTemperature = temp;
      Console.WriteLine(
           "Temperature watcher {1}: the temperature is now {0}.", 
           currentTemperature, watcherName);
   }
 }    
 public class RainWatcher {
   private float currentRainAmount;
   private WeatherCenter mySubject;
   private string watcherName; 
   public RainWatcher (WeatherCenter s, float initAmount, string name){
     mySubject = s;
     currentRainAmount = initAmount;
     watcherName = name;
   }      
   public void RainAlarm(float temp, float rain, float pres){
      currentRainAmount = rain;
      Console.WriteLine("Rain watcher {1}: Accumulated rain fall: {0}.", 
                         currentRainAmount, watcherName);
   }   
 }    
 // A subject
 public class WeatherCenter {
   private float temperature,
                 rainAmount,
                 airPressure;
   public WeatherCenter(float temp, float rain, float pres){
      temperature = temp;
      rainAmount = rain;
      airPressure = pres;
   }
   public void WeatherUpdate(float temp, float rain, float pres){
      float oldTemperature = this.temperature,
            oldRainAmount = this.rainAmount,
            oldAirPressure = this.airPressure;
      this.temperature = temp;
      this.rainAmount += rain;
      this.airPressure = pres;
      if (Math.Abs(oldTemperature - this.temperature) > 2.0F ||
          rain > 0.5F ||
          Math.Abs(oldAirPressure - this.airPressure) > 3.0F)
       this.Notify();
   }
        
   private event WeatherNotification weatherNotifier;
   public void AddNotifier(WeatherNotification n){
     weatherNotifier += n;
   }
   public void RemoveNotifier(WeatherNotification n){
     weatherNotifier -= n;
   }
   public void Notify(){
     weatherNotifier(temperature, rainAmount, airPressure);
   }
 }    
} |